I. There is a door that appears only to those who need it most, who have no one else in the world to turn to. On the other side of this door is a mysterious witchcraft shop. Friend or foe, human or otherwise—if your need is great and your hope is gone, there you will meet the SCARLET WITCH!
...although she much prefers to go by Wanda Maximoff. After Westview, she's determined to use her powers for good and find a way to actually help people, regardless of that 'destiny' nonsense. Of course, there's a chance that the spell worked too well and her shop door might even be visible to people in other universes.
The bell hanging on the door rings as you enter. Wanda looks up from a perfectly normal, definitely-not-cursed book. "You've come a long way. Sit," she says, indicating a cozy couch. "Can I get you something to drink? Or maybe a snack?"
II. They say a witch lives in these woods and they're right, although she has no interest in eating children or kidnapping hapless wanderers. Wanda has learned that the world is dangerous and although she's terribly lonely, she mostly just wants to be left alone. She's too kindhearted to ignore those in need, however, and she's been to known to heal injured travelers or shelter those fleeing pursuit before sending them on their way.
Or it's quite possible that you've blundered into a magical trap and are now facing down the witch herself. Maybe you're just lost, or maybe you heard rumors of the magical apples she grows and desperation drove you to attempt to steal one. Whatever the reason for your intrusion, she doesn't look happy...but she also hasn't torn you to bits so it seems all the rumors must not be entirely true.
III. Ever since Oryx's death, Taken across the system have been acting strangely. They've stopped attacking Guardians and have completely stopped trying to take territory. Even when a curious Guardian comes to investigate the Dreadnaught, they lurk but shy away from confrontation. Even when attacked, they only retreat deeper into the ship.
Eventually there's a voice in your mind: a woman's voice, and one you might recognize as the missing member of the fireteam who defeated Oryx. Leave. There is nothing for you here.
IV. Wild card - hit me up and we can do something else!
Spooktober 2022
...although she much prefers to go by Wanda Maximoff. After Westview, she's determined to use her powers for good and find a way to actually help people, regardless of that 'destiny' nonsense. Of course, there's a chance that the spell worked too well and her shop door might even be visible to people in other universes.
The bell hanging on the door rings as you enter. Wanda looks up from a perfectly normal, definitely-not-cursed book. "You've come a long way. Sit," she says, indicating a cozy couch. "Can I get you something to drink? Or maybe a snack?"
II. They say a witch lives in these woods and they're right, although she has no interest in eating children or kidnapping hapless wanderers. Wanda has learned that the world is dangerous and although she's terribly lonely, she mostly just wants to be left alone. She's too kindhearted to ignore those in need, however, and she's been to known to heal injured travelers or shelter those fleeing pursuit before sending them on their way.
Or it's quite possible that you've blundered into a magical trap and are now facing down the witch herself. Maybe you're just lost, or maybe you heard rumors of the magical apples she grows and desperation drove you to attempt to steal one. Whatever the reason for your intrusion, she doesn't look happy...but she also hasn't torn you to bits so it seems all the rumors must not be entirely true.
III. Ever since Oryx's death, Taken across the system have been acting strangely. They've stopped attacking Guardians and have completely stopped trying to take territory. Even when a curious Guardian comes to investigate the Dreadnaught, they lurk but shy away from confrontation. Even when attacked, they only retreat deeper into the ship.
Eventually there's a voice in your mind: a woman's voice, and one you might recognize as the missing member of the fireteam who defeated Oryx. Leave. There is nothing for you here.
IV. Wild card - hit me up and we can do something else!